Golf Adventures!
A downloadable game for Windows, macOS, Linux, and Android
Golf Adventures is a casual minigolf game with challenging and fun levels!
Features:
-7 Different Level Packs
-120 Levels
-40 Player Skins
-25 Achievements
Are you ready to have an adventure of your life?
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Updates:
V1.2.2
Changes:
-Nerfed the difficulty of Mechanical Pack levels 19, 22, 29 & 30 (original gold scores are still possible)
-Lowered default volume to 50% due to maximum volume being too loud
Bug fixes:
-Fixed a bug where restarting during the death sequence of the sawblade made the ball stuck
-Fixed a bug where incompleted Mechanical Pack levels after level 20 showed a score of "100"
-Changed the design of Christmas Pack level 13 to prevent an unintended hole in two
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V1.2.1
Improvements:
-Improve pause and restart button hitbox for Ice Pack, Christmas Pack and Fun Ice Pack
Bug fixes:
-Fixed restarting behavior failing to set the shot count to 0 in most packs
-Fixed restart button using Grass theme in every pack
-Fixed default trail being mysteriously locked
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The Mechanical update has now been released!
V1.2.0
Additions:
-Added Mechanical Pack (and a fun version of the pack!)
-Added damaging obstacles (they respawn you back to where you were)
-Added Cannon (allows you to take a shot without it counting as one)
-Added several ball and trail skins
-Added Music room (you can listen to the game's soundtrack here)
-Added ability to disable ball trail (the ability to disable it existed but it was inaccessible)
-Added new achievements
Improvements:
-Improved touchscreen controls (this should make playing on mobile a lot more bearable)
-Improved button behavior in Ice Pack and Fun Ice Pack (the icicles no longer count as "being on the button")
-Music now fades out when you go to a menu with different music
Changes:
-Snow theme is no longer the default theme in the main menu
-The score in the level selection menus will now show as gold when you have at least tied the scores set by the developers (used to be for hole in ones only)
-UI changes in some menus
Bug fixes:
-Fixed the lock staying visible when you unlock Christmas Pack for the first time
-Fixed a minor animation issue with Christmas Pack background
-Fixed some achievements behaving incorrectly in certain occasions
-Fixed transition issues when snow theme was enabled
-Fixed things being visible when they shouldn't when you reset with touchscreen mode enabled
-Fixed Flamingo score not functioning properly on all packs other than Christmas Pack
-Fixed background not extending all the way on Christmas Pack Level 20
-Fixed "Reset all data" button not resetting everything
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Development log
- Golf Adventures! Update v1.2.1 BugfixesAug 05, 2022
- Golf Adventures! - Mechanical UpdateAug 04, 2022
- Update V1.2 in progressJul 16, 2022
- Golf Adventures! - Bugfixing the bugfixesDec 30, 2021
- Golf Adventures! - Bugfix updateDec 28, 2021
- Golf Adventures! - Christmas updateDec 22, 2021
Comments
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Excellent mechanics and game design, fun overall, probably the best place to focus on improvement would be playtesting level design. It would benefit greatly from being able to scroll around the level easily (maybe I missed how to do that?) to plan where the shot should go; later levels have frequent long leaps of faith over water where a first time player has to waste strokes on exploration to learn where to go. There are also several levels heavily reliant on long series of unskippable moving spinners, arranged to make forward progress basically dependant on RNG. Both of these problems are often worsened by having traps nearby where it is very easy to lose progress by being pushed into an earlier part of the level - which can be fine or even a good challenge, but only if the player is in control of whether or not they hit them.
Hello and thank you for your feedback!
Yeah, we already know the issues largely in the prequel, basically all that you did mention have been fixed in the sequel! I hope you have fun playing the sequel as much as the prequel if not more! :)
I have it a shot! The camera in the sequel is great, but the level design still seemed to have a lot more opportunities to lose progress than waste strokes. I might give it another shot sometime though, good topdiwn minigolf games are rare.
Well we aren't exactly professional level makers, just something we do as a side hobby for fun! We do loads of playtesting and many 100% playthroughs to make sure everything is balanced and that there are no bugs. We are actually also adding a level editor in the near future! :)
Quite a fun mini-golf. Very well polished, good challenge curve. GG!
A fun game. Never liked golf, but this game makes me like it. Good menu design and challenging puzzles. Well done.
Thanks! We put a lot of effort into making and designing it, so we are glad you are having a blast! Also more updates are going to come in the coming months.